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April 24, 2013
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Work in Progress by GrahamTG Work in Progress by GrahamTG
The time has come for me to start messing about with Modeller.
I originally wanted to follow BillS' great Mig tutorial or Taranis's awesome Enterprise tutorial but found them a little too advanced for my meagre skills. My problem was navigating around the Modeller Interface, understanding how the four views worked - basic stuff like that. So I decided to see if I could scratch build a wooden toy car. By keeping it simple I hope to learn the tools and get comfortable with the interface and basic concepts.

Here is my progress so far.

Worked with basic shapes at first to create the wheels, then applied chamfer and bevel tools to try and get the look I was after.
Created an axle and used it to drill holes in the wheels.
Created the wheel hubs by cutting a sphere in half then merging with a disc object to create a solid looking hemisphere.
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:iconkingbob24:
kingbob24 Featured By Owner Apr 26, 2013  Hobbyist Photographer
realistic looking car wheels,i had to do a double take to realize they were digital.
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:iconitifonhom:
itifonhom Featured By Owner Apr 24, 2013  Professional Digital Artist
Nice to see you start modeling! Itīs really the greatest part of 3D and it can be quite dangerous too, if you once start, you canīt stop!! Keep it up!!
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:icongrahamtg:
GrahamTG Featured By Owner Apr 24, 2013  Hobbyist Digital Artist
It's certainly frustrating - I've come up with some really inventive swears words whilst working in modeller ;)
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:iconlwjackn:
LWJackn Featured By Owner May 3, 2013  Professional Digital Artist
Something like "Mostlyjustfuckingpissedmeoff" ? :D
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:icongrahamtg:
GrahamTG Featured By Owner May 3, 2013  Hobbyist Digital Artist
LOL pretty much :)
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:iconitifonhom:
itifonhom Featured By Owner Apr 24, 2013  Professional Digital Artist
You will soon find out that 3D modeling has more to do with Asian martial arts than using and learning a digital program. There's always the "correct" way to model things and no matter how good you know your program, given a new shape to model, the challenge is again there! And you will find that you will be able to model things in a fraction of the time that you used to once, but still need hours to model a single new shape that needs to get done "correctly"! It's the way of the modeler! Highly frustrating and therefor, highly satisfying too. As you know, I'm just starting modeling too but looking at my own models is the best I have experienced that far in the 3D world. Don't give up!
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